Design Thinking : Customer Journey Mapping
التصنيف الكامل: Design > User Experience Design > Customer Journey Mapping

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Microsoft SQL Server Backup and Recovery for beginners
The SQL Server backup and restore component provides an essential safeguard for protecting critical data stored in your SQL Server databases. To minimize the risk of catastrophic data loss, you need to back up your databases to preserve modifications to your data on a regular basis. A well-planned backup and restore strategy helps protect databases against data loss caused by a variety of failures. Test your strategy by restoring a set of backups and then recovering your database to prepare you to respond effectively to a disaster.Why back up?Backing up your SQL Server databases, running test restores procedures on your backups, and storing copies of backups in a safe, off-site location protects you from potentially catastrophic data loss. Backing up is the only way to protect your data.With valid backups of a database, you can recover your data from many failures, such as:Media failure.User errors, for example, dropping a table by mistake.Hardware failures, for example, a damaged disk drive or permanent loss of a server.Natural disasters. By using SQL Server Backup to Azure Blob storage service, you can create an off-site backup in a different region than your on-premises location, to use in the event of a natural disaster affecting your on-premises location.Additionally, backups of a database are useful for routine administrative purposes, such as copying a database from one server to another, setting up Always On availability groups or database mirroring, and archiving.

Learn to Unwrap and Texture a Stylized Character for Games
In this course, Ryan Ribot we will be teaching the necessary skills to prepare and hand paint a 3D Character for game production. To begin, he will focus on the process of setting up topology and UVs, as this is an important process to understand as a texture artist. Following this, the real fun begins: we will dive right into skin tones and simple principles of rendering volume and color variations, and finally, we will learn about other materials such as wood, leather, and cloth to close out with. All of this will be done using a combination of 3D Coat, Photoshop and Maya, with a final output in Marmoset 2. (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.) More about the Instructor: An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. ZBrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.

From Maya to Blender | Blender Basics for Maya user
Learning new software can be very hard and time-consuming when doing it by yourself. I will help you make that jump from Maya to Blender in very detailed videos. We will start from scratch, going through the interface, tools, and concepts you need to translate from one package to another.You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of Blender 2.8 or newer versions.I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.Please, take this course now.

Exterior Rendering | D5 RENDER PREMIUM TUTORIAL VOL. 1
D5 RENDER PREMIUM TUTORIAL VOL.1 EXTERIORBerisi Video tutorial step by step bahasa indonesia ditambah english subtitle membahas secara rinci mulai dari basic visualisasi dengan D5 Render khususnya materi exterior visual untuk pemula dan menengah. Cocok bagi pelajar, umum, arsitek atau sekedar hoby.D5 RENDER PREMIUM TUTORIAL VOL.1 EXTERIORBerisi Video tutorial step by step bahasa indonesia ditambah english subtitle membahas secara rinci mulai dari basic visualisasi dengan D5 Render khususnya materi exterior visual untuk pemula dan menengah. Cocok bagi pelajar, umum, arsitek atau sekedar hoby.

Learn How To Sculpt A Female Anatomy Figure In ZBrushCore
Have you tried sculpting/modelling characters and you felt something was always wrong with your models? Is it always hard for you to sculpt realistic characters and you don't know why? Have you finished a full character with textures fine details but still you felt like something was wrong? If yes, then this course is for you.Learn anatomy sculpting in ZBrushCore with this course and improve your character sculpting skills, Anatomy being the most crucial for a character or creature artist but it is the most ignored topic in the industry. We teach and always press this that anatomy is surely the foundation for every character/creature artist or animator etc.Many students get discouraged when it comes to studying anatomy because we are all drawn to all the fine details and realistic renders, I must confess i was also like that when i begun. I was so ignorant of the anatomy for such a long time until i got stuck in this hole where i finally didn't know what was wrong with my art and i couldn't solve it, only to find my primary and secondary forms where not in place(which is anatomy).Anatomy is the foundation for all sculpts, this course will teach you how to sculpt a Female Anatomy Figure(Ecorshe) in ZBrush Core.We will go through:1) Complete Introduction to ZBrushCore2) Primary forms3) Basic articulation for 3D printing4) Eyeball Hand sculpting 4) Secondary Forms Tertiary DetailsBy the end of this course you should know the basic tricks of human anatomy figure(Ecorshe) sculpting in ZBrush. And for any questions or further assistance i will be surely available to assist where i possibly can.Enroll now and lets learn human anatomy sculpting in ZBrush/ZBrushCore

Journey mapping 101
In this class, you will learn how to create a journey map!We will start with what are the different types of maps and why use a journey map.Then we will define the type of map we want to make, who its for, and what we want to get out of it.After that we will learn some basics of research. This will be followed by the mapping process.And then I will give you some tips on how to take your map to the next level.