Coding For Beginners 2 - Get Started With Web Development!
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Build AI Social Media Assistant: End-to-End ML Project
In this advanced, hands-on course, you will build a complete AI-powered Social Media Assistant from concept to deployment. This project simulates a real industry workflow and gives you practical experience in developing intelligent applications using Python, machine learning, APIs, and frontend integration.You will begin by setting up the project environment and understanding client requirements. Then, you will prepare and clean datasets, train and optimize machine learning models, and deploy them using popular tools such as Google Colab, Hugging Face, and Ngrok. Throughout the course, you will use JIRA for managing project tasks and experience what it feels like to work on a professional data science project pipeline.Next, you will design and implement APIs that connect your trained model to a user-friendly interface. You will learn how to build and test your frontend so users can interact with your AI assistant in real time. By combining automation, analytics, and AI, this course helps you develop the skills needed to bring machine learning products to life.By the end of this course, you will have created a fully functional, deployable AI assistant capable of analyzing and automating social media interactions. You will also gain the technical and problem-solving confidence required to design and deploy scalable AI-driven applications. This project is an excellent addition to your professional portfolio and prepares you for advanced roles in AI, data science, or software engineering.

Unreal Engine 5: (Easy!) Mini-Map
In this game development course, you will learn how to create and add a simple Mini Map to your Unreal Engine projects.COURSE HIGHLIGHTSMini Map will work for any project type (1st person, 3rd person, Top-Down, Driving, etc.)Mini Map will work in any level type including Open World type levels utilizing Unreal Engine's Landscapes.Through concepts learned in this class, you can add icons for all kinds things that you'd like to appear in your Mini Map. Things like: TreasuresInteractable itemsPoints of interestNPCsMini Map can be customized in terms of size, camera zoom level, where it appears on your HUD, etc.TOPICS COVERED INCLUDECreating a projectImporting Texture assets in UnrealCreating Unreal assets (Render Target, Material, Widget Blueprints)How to add and setup a Scene Capture 2D actor within a levelHow to attach a Scene Captured 2D actor to your playable characterHow to create and make a Mini Map appear during a gameHow to create player and enemy iconsHow to make player and enemy icons appear in your Mini MapWith the knowledge gained in these video lessons, you'll have the necessary skills to create and customize your OWN Mini Map for your OWN gaming projects.Please don't hesitate to share your creations with me. I love to show off student projects in promotional emails.

Learn To Write 2D Games with C# and Unity
Have you always wanted to create your own games, but don't know where to start? Maybe you tried out Unity, but could not really get the hang of it. Or perhaps you just want to get become a better games programmer. Whatever the reason, this course is for you. Learn to creates games in Unity. But not only that, learn to do it the right way, like the professional game programmers do. The fact is, there are many ways to create games. It takes skill, but to get the best results, you have to do things the right way. There are many game programming courses on Udemy, but few teach you the right way to go about it. Important concepts included in this course, that many do not include are as follows: Learn good and bad practices and be able to focus on good practices.Learn what design patterns are and how to put them into practice.Understand game logic and physics.Learn how to write clean and maintainable code.Learn how to refactor (What it is and how to do it).Learn how to create your own tools for game development.Learn how to create custom componentsVery few courses teach these concepts, but they should be mandatory. Why? Because failure to learn these lead to buggy code, and projects taking much longer to complete. By learning the right way to create games, you make life easier for yourself and actually become a lot more productive and a more capable programmer. The professional games developer develops code like this, you should as well.What experience do I need to take this course?No previous experience is necessary. Goran Lochert, your course instructor is an expert games developer, who has worked on many games in many frameworks. He is also an official Oracle Java certified developer, and an official contributor to LIBGDX, and other games frameworks. He has great skills and experiences with Unity3D. As a re

Introduction to voice interface design
In the course “Introduction to voice interface design” you’ll learn all about designing conversations for chatbots and voice bots. My name is Jana, and I’ll be your instructor guiding you through this course.I’m teaching chatbot and smart assistants here on Udemy. I also consult clients.And what I’ve noticed is that many clients are confused when going from graphical interface to a conversational interface. Where most of the companies fail is to deliver satisfying user experience, and that is why people leave the bot never coming back.In this course I will guide you through the most common misconceptions of voice and chatbot design. And I’ll introduce SOLUTIONS. You’ll be able to implement them along the way. You’ll improve your chatbot and voice interface as we move along the course.In the first part, we focus on chatbots and designing conversations for chatbots. And in the second part, we focus on Voice interfaces and designing conversations for voice bots. Designing for voice interfaces and chatbots have some crucial differences. Avoid common mistakes that prevent good user experience.One thing is true. Knowing the technology on how to create a chatbot is not enough. It’s only a start. What you need to know is how to build great conversational interfaces.It’s like when apps emerged. Many people have taken a web app and converted it into a mobile app, which was not the right solution.And now people take their frequently asked questions and turn them into a bot. This is a start, I agree.But for good user experience, you need more. And what that is you’ll learn in this course.This course is packed with many hands-on tutorials. We learn by looking at examples and applying the knowledge right away.Plus, I also offer 100%,

Mastering critical SKILLS in Algorithms using C++: Part 2
Almost all other courses focus on knowledge. In this course, we focus on gaining real skills. Overall:The course covers a good subset of algorthmic topicsLearn the inner details of the algorithms and their time memory complexity analysisLearn how to code line-by-lineSource code and Slides and provided for all contentAn extensive amount of practice to master the taught algorithms (where most other content fails!)Content:Dynamic Programming: IntroDP: Pick or Leave PatternDP: Enumerating the choicesDP Range PatternsDP on Graph and GridsDP CountingDP: Printing SolutionDP TabulationDP Solving MarathonBacktrackingDivide and ConquerShortest Path Algorithm: Floyd-WarshalShortest Path Algorithm: Bellman-FordShortest Path Algorithm: DijkstraMinimum Spanning Tree: PrimMinimum Spanning Tree: KruskalTeaching Style:Instead of long theory then coding style, we follow a unique styleI parallelize the concepts with the codes as much as possibleUnless better for you to work on pseudocode firstGo Concrete as possibleUse Clear Simple VisualizationEngagement By the end of the journeySolid understanding of Algorithms topics in C++Mastering different skillsAnalytical and P
![[LEGACY] Advanced React Component Patterns](https://i.udemycdn.com/course/480x270/2690172_488d_2.jpg)
[LEGACY] Advanced React Component Patterns
=======================================================================THIS COURSE IS NO LONGER UPDATED AND IS TAUGHT WITH AN OLDER VERSION OF REACT =======================================================================Hey! hey! You've found a one-of-a-kind resource that teaches advanced React patterns in plain, approachable language with patterns geared towards building truly reusable components. Make no mistake, thousands of engineers have learned React, but much fewer have mastered the art of building truly reusable components. Components that leverage trusted, proven and battle-tested patterns to make sure you're building production-ready, reusable components. This is the goal of this course. To set you apart as one of the few engineers who've mastered this! Did you previously attempt learning advanced React patterns? Did they seem too difficult? Were they poorly taught in your opinion? Well, look no more. In this course, I'll walk you step-by-step and you'll be taught the ins and outs of advanced React patterns in such simple terms and methodology, you'll be surprised how the course makes such a difficult subject easy to grasp. By the end of this course, you'll have learned patterns that'll set you apart and understand them enough to teach them yourself! You'll be impressive on your next React interview, gain the respect of your colleagues, impress your boss, but more importantly, you'll be proud of what you'd have accomplished afterwards. We'll start from the ground-up, touch every important aspect of advanced react patterns and do so with real-world examples. No boring hello world apps here! We'll build a replica of the popu