Create Real World Civil Design Projects Using Auto Cad 2025
التصنيف الكامل: Design > Architectural Design > AutoCAD

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Game Asset Creation with Blender 2.8 & Substance Painter
The main principle in creating a game asset is to preserve maximum level of details at the minimum polygon count. In this course you will learn how to preserve details in your low poly without adding more polygons.In order your model to look realistic it requires a highquality texture, together we will create 3 Physically based rendering (PBR) textures for our asset, which can be later exported to an game engine. The look of your model also depends on the engine it is rendered in. We are going to render our asset inside Iray ( Substance painter integrated render engine ) and also inside Marmoset Toolbag. These render engines supports Real-Time Rendering and this is the place where our PBR textured game asset is going to shine ! In order to make you familiar with the entire workflow of creating a game asset, we will create together an M24 Antitank grenade used in WWII. This is going to be the model on which you will learn, practice every step and all the techniques required to create a high quality game asset from idea to its visualization !

Color Correction in Premiere Pro - from Basic to Advanced
I would like to welcome you to this course where we will take an indepth look at color correction in Premiere ProIn this 5 part course we'll start with a tour of the color correction features and the correct workflow and then we'll move on to primary color correction, advanced vector scope color correction and how to fix bad colormbalance in a footage, how to fix overexposed and underexposed clips, how to fix color shift in a shot, we'll take a look at the Lumetri color panel and the color wheels, we'll see how to apply different looks to a footage, and then we'll move on to vignettes and secondary color correctionBy the end of this course you will know everything about primary and secondary color correction inside Premiere Pro and so much more!

Week 2 of 15 - Foundry Nuke From Zero to Hero!
Week 2 of 15 - Foundry Nuke From Zero to Hero! is the second course out of 15 in the zero to hero series by Sajjad Aradfar, designed to help you become a professional compositor.This Nuke visual effects training course will take you through the fundamental concepts of VFX Compositing in Nuke, and how to learn the user interface. also, you will learn the steps of getting started working for major VFX companies. By the end of this mega course, you will successfully be able to do film compositing and stand as an experienced Nuke Artist.Throughout this week, I will guide you through the comprehensive journey into the world of Roto, Rotopaint, and the concept of Rotoscopy. we will delve into how major VFX companies handle roto tasks through their prep and roto department. we will also cover essential topics such as motion blur in masking, updating the roto for dimensional changes, in-depth roto practices, data transferring between nodes, Technical high and low frequencies rotoscopy treatments, later in the week, we will shed light on the concepts of Premult and unpremult, which are vital for precise color management, and avoiding edge artifacts, and preventing double multiplication issues.There will be a lot of theory you need to learn first before you can successfully composite a shot, and with anything worth learning there is a learning curve. But if you persist through you will have a great payoff and skillset at the end, and a great shot to show off that you created!Note: You will be required to download the project files if you want to follow along with this class. this course has been created with NukeX 13.2v5

Build Motion Graphics templates for Video Editing
Welcome to this course, where you will learn to build Motion Graphics templates in Adobe After Effects that can be used for creating awesome video projects such as documentary, travel vlog, educational content or just anything. Here you will learn to create various types of Motion graphics templates using multiple animations designed in a After effects composition, how you can export these templates so that it could be used by video editing software such as Adobe Premiere Pro. These templates can be added on top of video clips, images or vectors on the timeline and could be customized as required. For example, you will earn to create an animated Lower third text Mogrt in After Effects with customizable properties such as position, rotation, opacity, scale, font type, and more options that can be changed later on in Premiere Pro while editing videos.Why creators use Motion Graphics templates?Creative professionals use Motion Graphics templates to add cool animation for their video projects, without creating same thing over and over again. Templates saves a lot of time in content creation and provides tangible properties to alter its visuals.This course covers various concepts with practical examples, with lessons as listed below-Creating a Motion Graphics template in After Effects- Text openerUsing AE template in Premiere Pro- Text openerCreating a Lower third in After Effects and Exporting MogrtUsing AE lower third in PremiereCreating Alpha Matte for TextAdding alpha matte mogrt in premiereCreate animated pie chartUsing track matte for Pie chartAdding transformation

الذكاء الإصطناعى والشخصيات الافتراضية من الصفر لاحتراف
إنتاج الرسوم المتحركة وصنع الأفاتار بالذكاء الاصطناعي يشكلان تطورًا هائلًا في صناعة الترفيه والفن. يقوم هذا المجال بجمع الفن والتكنولوجيا بشكل مذهل، مما يتيح إمكانية إنشاء عوالم افتراضية مدهشة وشخصيات مثيرة للإعجاب. تبدأ العملية بعمل مخططات وتصميمات للشخصيات، حيث يتم تحديد مظهرها وصفاتها الفريدة التي تميزها عن غيرها. يتم بعد ذلك استخدام تقنيات الرسوم الثلاثية الأبعاد لنمذجة هذه الشخصيات بأدق التفاصيل، مما يخلق تجسيداً واقعياً وملموساً لها. عندما يتعلق الأمر بحركة الشخصيات، يأتي دور الذكاء الاصطناعي في العمل. يتم برمجة الأنظمة الذكية لتحريك الشخصيات بطريقة تجعلها تبدو حية ومفعمة بالحيوية، حيث يتم محاكاة الحركات الطبيعية والتعبيرات الوجهية بدقة. كل هذه التقنيات المتطورة تعمل على إنتاج مشاهد متحركة تبدو واقعية وتثير الدهشة والإعجاب لدى المشاهدين. إنها عملية شيقة ومعقدة تتطلب جهدًا كبيرًا ومهارات فنية وتقنية عالية لتحقيق النتائج المذهلة التي ترضي التوقعات. يسهم هذا النهج في تطور صناعة الترفيه ويفتح آفاقًا جديدة للإبداع والتعبير الفني.إضافة إلى ذلك، تتيح تقنيات الذكاء الاصطناعي إمكانية تحسين تفاعل الشخصيات مع بيئتها والتفاعل معها بطريقة ديناميكية وواقعية. يمكن للبرمجيات الذكية استشعار الحركة والصوت والتفاعلات البيئية والتكيف معها بشكل ذكي. هذا يخلق تجربة مشاهدة مثيرة وتفاعلية للمستخدمين، حيث يشعرون وكأنهم يشاركون فعلياً في عوالم الرسوم المتحركة المبهرة.تقنيات الذكاء الاصطناعي تعزز من واقعية السيناريو وتجعل الشخصيات تبدو حقيقيةً.

Maya UV Unwrapping a Digital Dinosaur in 2 hours
What is the course about?This exciting Maya Tutorials for Beginners course is about learning the UV Unwrapping Tools in Autodesk Maya particularly in organic models such as humans, creatures, fantasy characters etc.What kind of learning materials are included?1. A series of video tutorials.2. A downloadable ZIP file that contains a Maya project file that consists of the scene files and a huge checker bitmap.How long to complete these Maya tutorials for beginners?More than 2 hours to view the video tutorials and to UV unwrap the 3D model.How is the course structured?It is mainly a hands-on learning experience whereby you UV unwrap the dinosaur while viewing the videos. The series of video tutorials flows in an orderly manner to lead you from basic concept of UV to actually UV unwrapping a digital dinosaur. You can jump start to your preferred UV unwrapping stage at any time. What you need to do is to simply make use of that particular Maya scene files to work on.Lastly, have a wonderful JuRaSsic UV Unwrapping experience! Take this Maya Tutorials for Beginners course and learn how to make digital dinosaur in 2 hours using UV Unwrapping Tools in Autodesk!
